Already Mud continue using the the old and outdated CGFX shader.CGFX is already good, and ligth for the sculpting fase. They want a real all terrain digital sculpture app for make more impressive digital sculptures in time record in the possible. Digital sculptors are not interested in the Send to Flame option: Now Autodesk moved back to 2015 with the 2019.1. The 2018.2 was an very stable version plus the Dynatess. The last more crashier version I remember was the 2015. ![]() Specialy AO Maps, buggier and defective like ever,(map extraction was always very robust, fast and precise on Mud) Autorretopo ruined and buggier than ever. Instead what is that Autodesk did: In resume, ruin all the good things that workded fine on Mud: ![]() Autodesk have no idea what the users need on Mudbox: Stability, solidity, and new added sculptural functions:( Booleans, new enhanced transform tools, and precise measurement tools,(you can change the size units on the Preferences, but the Caliper always show you the size on metric centimeters).
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